#SiteHelpTipsAndTricks

#Hello thriXXX community ! I have been looking for a design model template for the customizeable swimsuit -
this one: https://www.thri.xxx/shop/item?game=Chathouse%203D%20Roulette&id=425561
One day digging in the Gamerotica archives I came across the catalog of customizeable clothes and the related wireframe templates für customizing for example the womenÄs dress. These are a huge help designing clothes. Feel free to copy the shared public folder.
Does anybody hade the wireframe template for the customizeable swimsuit ? I could use some #help ..Thank you! :kisses:
Adding ome tags to attract attention
#SiteHelpTipsAndTricks #textureditor #poseeditor #toyeditor

  • oh .. die kannte ich gar
    nicht .. wie benutzt man die ?

    created by SquirrelDee 7 months ago Who liked this?
  • .. du setzt das Template einfach als Hintergrund ein in dem Programm mit dem Duu das Desigh erstellt. In Photoshop leg ich das Template immer auf eine Ebene ganz unten ..

    created by Jeanette22 7 months ago Who liked this?
  • Danke Dir das teste ich mal ..

    created by SquirrelDee 7 months ago Who liked this?
  • View all comments(-3)

CESARE'S FREE SUPERMARKET (1)

Hey there, fuckers!
Have you seen anything that you like in my locations? Would you like to have it?
Now you can with the new copy/paste function between rooms.
Not only you can copy any object from one of your rooms to another, now you can also copy from anybody's room as well.

So I built a location where you can pick up and use the stuff I share.
All objects are grouped, optimised in texture size, transparencies and levels.
Hope you will appreciate it.
Enjoy!

#BETAsuggestions #betarooms #RoomModding #RoomEditor #Roomedit_development #universalobjects #tutorial #SiteHelpTipsAndTricks #SiteTipsandTricks #tipsandtricks #howto #Roomedit

  • Genius!!!! and all the things you make are amazing dude!! Great work

    created by BenFranklin 3 years ago Who liked this?

CESARE'S FREE SUPERMARKET (2)

How does it work?
1 Send me a PM so we can arrange a room editor session.
2 Accept my invitation and choose the objects that you like in my rooms
3 Let me copy the object(s) using the "copy to buffer" function
4 Exit the room and enter yours in room editor
5 Invite me so I can paste the copied stuff using the "Insert from buffer" function
... and you are done!
Enjoy!

#BETAsuggestions #betarooms #RoomModding #RoomEditor #Roomedit_development #universalobjects #tutorial #SiteHelpTipsAndTricks #SiteTipsandTricks #tipsandtricks #howto #Roomedit

NEW FEATURES #RoomEditor (1)

Hello thriXXXsters!
You have no idea how hard the developers are working to bring us new goodies...
Today I'd like to introduce you the multiselection feature.

Left click + CTRL to select all the objects you want to control together. The last object you select will be the one where the manipulators will appear.
With keys W, E and R you can use the manipulators like on any other single object. With the last update you can now also change all the other parameters and type numerical values or paste links to textures and they will be applied to all the objects at the same time.

Follow my stream and the hashtag #RoomEditor to keep updated on new features and tutorials.

#BETAsuggestions #betarooms #RoomModding #RoomEditor #Roomedit_development #universalobjects #tutorial #SiteHelpTipsAndTricks #SiteTipsandTricks #tipsandtricks #howto #Roomedit

  • With all due respect but this seems like a small update to me. Selecting multiple objects has always been possible, so the only real change is allowing customization to apply to all selected. Which, from a programmers perspective, isn't that big of a deal. At most one foreach loop

    created by ZenMaster3D 4 years ago Who liked this?
  • It is a small update indeed, but very welcome. Now, you can change several parameters on multiple objects with no need to repeat the actions for all of them. It's very time saving especially if you build big!

    created by IuliusCaesar 4 years ago Who liked this?

  • if I group all the things in the room, will the room have the same power as one universal object the size of a room, without the separate parts colliding, because everything in the room becomes one object?

    created by malamoja 3 years ago Who liked this?
  • View all comments(-3)

NEW FEATURES #RoomEditor (2)

Hey there, did you know we got a grouping feature in Room editor now?

"Group Objects" will allow you to make different objects stick together. Select all of them then right click and choose "Group Objects": now every time you click on one of them you will select them all. You can revert the action by selecting "Ungroup Objects". Shortcut for this is "CTRL + G".

Follow my stream and the hashtag #RoomEditor to keep updated on new features and tutorials.

#BETAsuggestions #betarooms #RoomModding #RoomEditor #Roomedit_development #universalobjects #tutorial #SiteHelpTipsAndTricks #SiteTipsandTricks #tipsandtricks #howto #Roomedit

NEW FEATURES #RoomEditor (3)

Ladies and wankers, proudly introducing 2 new features in Room Editor you can find by right clicking on any object!

"Rotate Space" allows you to choose whether rotation manipulators will refer to the object itself like if it was on a gimbal or to the location (local).

"Copy to buffer" will copy the selection into a temporary buffer. You can exit your location and enter another one in room editor and you will be able to paste your selection into the new room you just entered... even if that's a friend's location! Cool, right?

Follow my stream and the hashtag #RoomEditor to keep updated on new features and tutorials.

#BETAsuggestions #betarooms #RoomModding #RoomEditor #Roomedit_development #universalobjects #tutorial #SiteHelpTipsAndTricks #SiteTipsandTricks #tipsandtricks #howto #Roomedit

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